Wednesday, March 29, 2017

General Plastro


In the field of antagonists, there can be a slippery slope in how effective they can be. In many cases, this can be seen as a case for flanderization and where many people would leave a franchise. This can be seen with Mojo Jojo in both the anime and reboot versions of Power Puff Girls. However, there are particular cases where characters 

That isn’t the case with this week’s video game antagonist.

General Plastro, the commanding General of the Tan Army and Leader of its nation.
                                              Image: armymen.wikia.com


Abilities: Commands the entire Tan Nation

Now General Plastro represents the complete opposite of our last villain, Stahl. While Stahl was a more serious and cunning villain, Plastro is the exact opposite. He first made his debut in 1998 in the game Army Men, the first of many in this franchise. He was used initially more as a figure head then anything and didn’t have any lines. Given the tone of the game, it could be inferred he was a man you wouldn’t want to trifle with. 

However, as the games went on and we saw much more of him, his personality turned to a more comical flare. Plastro is essentially a Card-Carrying Villain. A villain who for all intents and purposes is evil just to be evil or very simple reasons. Plastro of course wants power and to conquer the other color nations, but his schemes tend to reflect that.

Now for a game about war, one might think Plastro doesn’t fit. I would disagree. This is a game about toy army men and while it does play the storyline seriously at points, it still revels in its absurdity. Plastro works because he fits in perfectly with the absurdity and allows the audience to both hate and laugh at him whenever he appears. He is of course, incompetent, but his army and many other notable members of the Tan Army make up for it.  Even then, he isn’t to be trifled with as while his schemes are kind of out there, he knows well enough how to use them.

Tuesday, March 21, 2017

Jorhan Stahl


When it comes to political speeches, there are few video games I can think of that do it anywhere near as good as the Killzone games. Hello and welcome everyone to our special edition blog: video game antagonists. This will also be our very first character spotlight. I will however apologize for posting out of date. Circumstances played against me.

Anyways, yes Killzone. Releasing on the PS4 in the year 2004, Killzone is one of the few first person shooter games I fell in love with. No offense to the other first shooter games. In it you play as the ISA, a faction being invaded by the Helghast.

 Now the Helghast were the original settlers of the planet you’re fighting on. They were kicked off the planet and forced to live on Helghan after losing to the ISA in a rather large scale war. Needless to say, the Helghast didn’t take it well.
                                       Image: gaminghistory101.com



Today’s man of the hour is Jorhan Stahl, a leading member of the Helghast political party.

Skills:  Leadership, Cunning intellect, Access to advanced technology and soldiers
                                               Image: hollowworld.co.uk




Appearing in Killzone 3 in 2011, Stahl was one of the primary antagonists. His second appearance in Killzone: Shadow Fall (2013), while not nearly as present in story, was still significant to the overall story.

Now what makes Stahl a great villain is just how ruthless he is. He is a driven and charismatic leader when he wants to be, able to rouse the people with his fiery speeches, and had access to some of the highest level tech in the universe.

Stahl makes the perfect antagonist in Killzone because he is willing to go to the extreme in every single way. In his inflections, in his mannerisms, and in his actions. He is entertaining because of how full of himself he seems to be and how flippant he is of the enemy and those who oppose him. He is entertaining to watch, while also being frightening. Because even though he is full of himself, he has the resources and manpower to back it up. Even willing to go so far as to destroy Earth to win the war.

Of course, Stahl isn’t exactly what you would call a patriot. A lot of his actions, when not rousing the populace and army, come off as self-centered. Whether this is for his own goals or those of his race overall, he is not heartbroken to kill his own people just to prove a point about his new features and how sure he is of victory.

Stahl is a antagonist you want to defeat, but can’t stop listening to. Malcolm McDowell did a perfect job voicing the character and fit what needed to be done to a T. Stahl is an antagonist I don't see a lot of video games as he plays what I would like to call 'the political foe' as it were.
The political foe is someone who contends with others conventionally, such as straight warfare and threatening the lives of others. They also contend with others politically through tact and subversion. This can be seen with his contention with other Helghan, such as Admiral Orlock. This political squabble adds more depth to the Helghast and we get to see more of their interworkings through Stahl's actions. He is vitally important in continuing the story, even into its sequel where the Helghast still try and attempt his dream of being on top.

At the end, it seems he really did believe in Helghast superiority as he died.

Stahl is an antagonist others, not just those of video games, that wish to write antagonists should take note.

Friday, March 3, 2017

Video Game Fridays




Video games are one of mankind’s newest story telling phenomenon, having only been around a few decades. Most other forms of media have had much more time to develop and be seen by the general audience. Still, video games do play a big part in our society in that they can educate and entertain a very wide general audience.
Now of course over time the story and characters in video games have evolved, but many people didn’t regard them as important as the gameplay. With movies, books, and other types of media, the characters have to shine since they are who we are focusing on. In games, there are other factors such as the gameplay that take precedent.
This and the social stigma against gaming have rather disvalued actually interesting and engaging characters, such as video game antagonists. Videos such as the Nostalgia Critic have popped up on games, although I very much disagree with the outlook.
Video games are in fact a form of art and should be treated as such. We are and have seen a number of games with engaging characters and storylines over the years. Amongst them are the ever defining video game antagonists. The medium has changed and many people have caught on that we do sorely need good antagonists in video games in order to enjoy ourselves. As such, they fall under the same writing techniques we use for other mediums.
So as well as recurring cartoon antagonists, every Friday I shall write a blog detailing a recurring video game antagonist in order to expand this blog and to give credit where credit is due. Many people owe a bit of thanks to video games for their enjoyment and so have I.